

#ifndef __CE_RENDERENVIRONMENT_H__
#define __CE_RENDERENVIRONMENT_H__

#include <d3d9.h>
#include <d3dx9.h>
#include <cegfx/ceclipper.h>
#include <cegfx/cetransform.h>

struct ceRenderEnv
{
	LPDIRECT3DDEVICE9	device;

	const ceTransform* transform;

	const ceClipper* clipper;

	D3DXVECTOR3	cameraPosition;
};

#endif /* ! __CE_RENDERENVIRONMENT_H__ */ 

